mis4nthr0pia

SWIMMER OSINT CTF 2026 – lilica_06_name

Challenge overview

The objective of this challenge is to determine lilica’s real name using publicly available information. The answer should be in the Latin alphabet (romaji).

Flag format:

SWIMMER{REAL_NAME}

Example (not the solution):

SWIMMER{Sanae Takaichi}

Initial assumptions

  • Lilica shares VR-related content and accessories on her social media account @twilight_lilica.
  • Metadata inside downloadable VR/3D model files can contain author information.
  • Only publicly accessible files and lawful OSINT methods are used.

Investigation process

  1. On lilica’s X account, I found a post about a VRChat accessory with a downloadable link:
https://54.gigafile.nu/0324-c62de7be61d9af6377e01324cec7939b5
  1. I downloaded the file and opened it using a text editor, after confirming that FBX files store metadata in readable sections.
  2. Within the FBX file metadata, I found a reference to the original file path including the user name:
\Users\shiharu_nanaogi\Documents\modeling\vrc_test\hair_pin\simple_hair_pin.fbx
  1. The path reveals the likely real name: Shiharu Nanaogi.

Key findings

  • The FBX metadata includes the creator’s username in the file path.
  • Cross-referencing the VR accessory download with the X post confirms that this file belongs to lilica.
  • This is a lawful and passive OSINT method to retrieve creator information from file metadata.

Final flag / answer

SWIMMER{Shiharu Nanaogi}

Notes & takeaways

  • FBX files often retain metadata including file paths and user information.
  • Downloaded assets can provide clues to real-world identities if metadata is present.
  • Always use passive OSINT techniques without interacting with the creator or their accounts.
Posted in:

Leave a Reply

Your email address will not be published. Required fields are marked *